Scud/Scuddly/Scuddish - Something that appears awesome from a distance, but upon closer examination, turns out to be terrible.
EOT / E.O.T. -
EOT, or End of Turn... is a phrase used to describe the pause during a priority change in a card game, during the last possible moment, before the change of turns from one player to another. Usually it is used to activate an ability, or play an instant speed spell (as in magic the gathering).
A subatomic particle that exists naturally at faster than light velocities. They are normally associated with time travel or a remnant of a temporal distortion, but have found use in many devices such as cloaking devices, detection grids, and teleporters.
A friend of 1d4Rounds, The Venn Show is about graf, music, and talent.
I love this show... And wish them much success. Like/Subscribe and enjoy.
Useless chatter, or goofy jibberish. Derived from an area in the MMO World of Warcraft, that was flooded with silly conversations.
"I can't talk to that guy... He is straight up Barrens Chat."
Scoop Phase -
The point in a card game like magic the gathering, where victory is impossible. Scoop is slang for conceding due to impossible or unlikely requirements to win. "Enter your scoop phase", is another way of saying you should concede, without appearing rude.
In Klingon mythology, this is the afterlife for warriors who died with honor. This is where all true Klingon warriors (and in special cases non-klingon warriors) go after they die, to live eternally in a great battle between the honored dead.
Today is July 27th. And we should all, as gamers, step away from things for a minute to realize how lucky we are to have had a guy like Gary Gygax in our corner. He created the game we love, because he loved it too. A true nerd hero if there ever was one. He was a born storyteller, who understood the adventurous soul in people like us.
People who want to charge a castle-keep, battle a gnarly troll, or make their way through an lethal underground dungeon sprawl, desperately trying to dodge murderous traps, and solve difficult puzzles along the way. This man "got it". He understood. Turning something as simple as a game, into a system so complete, that it can be used to judge and interpret any situation your imagination can conceive. So perfect is this system, that even now... With the lead of a good Dungeon Master... We everyday adventurers can craft brilliantly detailed stories, and recount them years after, to new generations of players, to new groups, to our children, as though we were truly there. I for one want to bend the knee to this innovator. This dynamo of gaming history. And say... genuinely... Thank you Mr. Gygax. You have made my world, and the worlds of countless others... more amazing than we ever could have hoped.
Due to a ton of emails and comments from Reddit about how navigation was easier, but finding a questline starting point was tough without spoiling things... I have created a questlog. Linking directly to the start point of each event. I hope this makes things easier, and more functional for everyone.
Please feel free to email me with any thoughts. I'd love to make the site more user friendly for everyone.
A friend of 1d4Rounds, has created a webcast discussing art and music, that I absolutely love. Check em out, Subscribe, Like, and all that jazz. Support the show. And of course, leave some comments for em.